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This year the restoration effort included an unusual project by WUDPAC Fellow Olav Bjornerud, an objects major with a minor in furniture and an interest in 3D printing and scanning. Working in an old coach house on the Winterthur estate, Olav used a powerful, 21st-century Artec handheld 3D scanner, on loan from UD’s Fashion and Apparel Department, and a software program called Blender to bring the king’s broken body back to digital life. One by one, Olav swept the scanner, which projected a grid of light, over each fragment The scanner then used built-in cameras to recognize distortions to the grid caused by each fragment’s surface geometry. From this information, the scanner constructed virtual models of the pieces. After scanning, Olav pieced together the digitized fragments in Blender. While he was able to assemble 45 of the 58 existing pieces, he was not able to find the proper locations of 13. He believes they may belong to missing parts of the statute, including the cape and both arms.
The result of these efforts is a digital 3D model showing the pieces, which Olav has color-coded like a patchwork quilt, in place. The model also helps identify the missing pieces that will need to be created as part of the statue’s eventual restoration. Until the funds can be raised, the king’s pieces will be returned to storage.
A printable PDF version of this story is available at this link. Previous stories on projects from the Department of Art Conservation are archived on our website.